setReferencePoint https://code.coronalabs.com/taxonomy/term/46/all en dmc_kompatible – easily get legacy G1.0 code to run in G2.0 https://code.coronalabs.com/code/dmckompatible-%E2%80%93-easily-get-legacy-g10-code-run-g20 <div class="field field-name-body field-type-text-with-summary field-label-hidden"><div class="field-items"><div class="field-item even" property="content:encoded"><p>dmc_kompatible is a Lua module which allows your legacy Corona code written for Graphics 1.0 to run in the new Corona Graphics 2.0 engine within minutes and with minor modifications.</p> <p>it overrides the necessary methods (setReferencePoint, setFillColor, setTextColor, etc) so that your code can continue to run.</p></div></div></div><div class="field field-name-field-nickname field-type-text field-label-inline clearfix"><div class="field-label">Contributor:&nbsp;</div><div class="field-items"><div class="field-item even">dmccuskey</div></div></div> Wed, 05 Feb 2014 04:15:38 +0000 Anonymous 66 at https://code.coronalabs.com Continue using "setReferencePoint()" in Graphics 2.0 https://code.coronalabs.com/code/continue-using-setreferencepoint-graphics-20 <div class="field field-name-body field-type-text-with-summary field-label-hidden"><div class="field-items"><div class="field-item even" property="content:encoded"><p>Requiring this function will re-enable <code>obj:setReferencePoint()</code> in Graphics 2.0 for the following objects:</p></div></div></div><div class="field field-name-field-nickname field-type-text field-label-inline clearfix"><div class="field-label">Contributor:&nbsp;</div><div class="field-items"><div class="field-item even">AlanPlantPot</div></div></div> Fri, 17 Jan 2014 21:25:41 +0000 Anonymous 46 at https://code.coronalabs.com