Utilities

Updated mathematics library including polygon and various trigonometry functions.

Comments, 896 Votes - submitted on 08/03/2014 view repo

Various utility functions which don't have a home elsewhere. This library helps get useful screen dimensions and perform display group operations etc.

Comments, 440 Votes - submitted on 03/03/2014 view repo

Lua table extensions used to improve and expand the table.* library in a simple manner.

Comments, 379 Votes - submitted on 02/03/2014 view repo

THIS IS WORK AND CODE WAS CREATED BY LERG FOR CORONA SDK/ LUA USE. I DID NOT ADD ANYTHING TO THIS BUT TO UPDATE THE MODULE FOR GFX2. ALL CREDIT GOES TO LERG FOR CREATING THE ORIGINAL CODE. I HAVE GOTTEN A LOT OF MILEAGE OUT OF THIS SO I THOUGHT I'D POST IT FOR OTHERS TO USE.

To use, input the following in your main.lua file:

Comments, 452 Votes - submitted on 24/02/2014 view repo

Abstract RESTful API class

Rest.lua

Easy to implement.

API description in LUA table

api_XXX.lua

currently support:
- Kinvey

Comments, 508 Votes - submitted on 17/02/2014 view repo

This function flips a single or multi-element physics body and returns the flipped shape declaration for usage within the "physics.addBody()" API. Currently, this version only supports horizontal flipping (reflection across a theoretical center vertical axis).

Comments, 478 Votes - submitted on 12/02/2014 view repo

As you already know, native text fields in Corona don't scroll with the OpenGL canvas......I've built this "form" module to support creating fields and managing their placement on the screen (relative to keyboard).

Comments, 397 Votes - submitted on 06/02/2014 view repo

dmc_kompatible is a Lua module which allows your legacy Corona code written for Graphics 1.0 to run in the new Corona Graphics 2.0 engine within minutes and with minor modifications.

it overrides the necessary methods (setReferencePoint, setFillColor, setTextColor, etc) so that your code can continue to run.

Comments, 831 Votes - submitted on 04/02/2014 view repo

Perspective is a free, easy to use camera library for integrating a "tracking viewport" into your game.

Comments, 485 Votes - submitted on 28/01/2014 view repo

CBEffects is the ultimate visual effects engine for Corona SDK. It's infinitely customizable, very easy to use, completely open source, and it offers the fastest and easiest path to the most advanced and stunning particle effects that Corona SDK can create.

Comments, 480 Votes - submitted on 17/01/2014 view repo