collisions

To help with the calculation of physics collision categories and masks there is an excellent table available:
http://forums.coronalabs.com/topic/2128-collision-filters-helper-chart/

Comments, 503 Votes - submitted on 21/01/2014 view repo

You can detect collisions between objects without using physics using these two routines. Simply add a Runtime enterFrame listener or look for the collisions in your touch handler.

Comments, 435 Votes - submitted on 17/01/2014 view repo