If you have a game released & live, sometimes it's difficult determining the cause of bugs that your end users have.
Needing a more elegant console solution for on-device debugging I have built this library which is easily added to a project and will display a debug console on device shake. Many customisation options are available such as:
line buffer length
A Lua based table printing function called print_r, named after the PHP function for the same task. This was in the original Corona Community Code exchange by user: OderWat,
Used for error handling and logging events to console and a set of rolling text log files.
- Use it instead of print in your Corona project
- Your messages will be printed in console but also logged in text files
- A set of rolling text files is used so you can retrace the steps that lead to a bug