An implementation of a Bitmap Font SpriteSheet using Corona. The example shows one of the effects you can achieve when using Bitmap Fonts.
Animation
I've tried to implement a similar drag effect as seen here: http://www.iforce2d.net/b2dtut/sticky-projectiles
Corona SDK example showing how to create and endless scroller type game.
See the video at: http://youtu.be/UZjt6b4k7Io
Corona SDK example showing how to use a beating heart as a life meter. Also shows how to change the pitch of a backing track and keep the animation in synch with it.
CBEffects is the ultimate visual effects engine for Corona SDK. It's infinitely customizable, very easy to use, completely open source, and it offers the fastest and easiest path to the most advanced and stunning particle effects that Corona SDK can create.