If you have a game released & live, sometimes it's difficult determining the cause of bugs that your end users have.

Comments, 279 Votes - submitted on 02/03/2015 view repo

This is a simple module I created to help streamline network requests to Stripe's payment API. With this module, you can charge a card, create and manage customers, refund customers, and more. Hopefully, this will help make Corona a more pertinent business app platform.

Comments, 290 Votes - submitted on 17/07/2014 view repo

This gist includes two files: 1) dropboxModule.lua which allows your code to connect Dropbox and allows your user to authorize access for your app. It is based on oAuth 1.0. 2) download.lua is an example of how your code should call the functions in dropboxModule.lua

Comments, 234 Votes - submitted on 24/05/2014 view repo

dmc_websockets is an implementation of WebSockets RFC6544 for the Corona SDK.

There are examples available at the github repo.


Comments, 349 Votes - submitted on 14/05/2014 view repo

dmc_sockets is a non-blocking socket library which uses events or callbacks to notify an application about network changes. It will automatically read all available data into a buffer and notify you when any new data has arrived.

Comments, 619 Votes - submitted on 12/05/2014 view repo

A simple connectivity checker.
Example of use:

local connection = require("connection")
connection.test(function (isAvaliable)
    if isAvailable then
       print("Connection available!")
        print("No connection :(")
Comments, 225 Votes - submitted on 26/03/2014 view repo

Abstract RESTful API class


Easy to implement.

API description in LUA table


currently support:
- Kinvey

Comments, 347 Votes - submitted on 17/02/2014 view repo

OpenSource multiplayer and network messaging for CoronaSDK, Moai, Gideros & LÖVE

Comments, 348 Votes - submitted on 23/01/2014 view repo

Module to add Dropbox integration to your Corona project.

Comments, 258 Votes - submitted on 21/01/2014 view repo