Game Logic

A clone of 'Flappy Bird' made with Corona SDK.

Comments, 514 Votes - submitted on 19/02/2014 view repo

Perspective is a free, easy to use camera library for integrating a "tracking viewport" into your game.

Comments, 485 Votes - submitted on 28/01/2014 view repo

To help with the calculation of physics collision categories and masks there is an excellent table available:
http://forums.coronalabs.com/topic/2128-collision-filters-helper-chart/

Comments, 503 Votes - submitted on 21/01/2014 view repo

This tutorial utilizes the great A* pathfinding code uploaded by Lerg which is found here: http://developer.anscamobile.com/code/pathfinding-module

Comments, 457 Votes - submitted on 17/01/2014 view repo

You can detect collisions between objects without using physics using these two routines. Simply add a Runtime enterFrame listener or look for the collisions in your touch handler.

Comments, 435 Votes - submitted on 17/01/2014 view repo