Graphics

Have you ever wondered how to create 9-sliced images using Corona? Corona only provides a few possibilities to do it, but it requires 9 previously sliced images to mount it at runtime, but now you can do it using just one image!

Comments, 385 Votes - submitted on 01/05/2015 view repo

Create a drop shadow without the use of snapshot without the use of snapshot.

Comments, 368 Votes - submitted on 26/04/2015 view repo

@@ Currently working on Corona Simulator, XCode Simulator and IOS build This is a module I initially made because I often end up making an intro with images, explaining how to play.

Comments, 408 Votes - submitted on 23/04/2015 view repo

If you want to place a vertical progress indicator in your code here is how to do it!

Comments, 488 Votes - submitted on 16/04/2015 view repo

A pure-Lua text rendering module for Corona SDK which can handle basic HTML, fonts, font-styles, and even basic font metrics.

This module renders text close to a proper desktop publishing program like Adobe InDesign. That means I can position text correctly on screen for books, etc.

Comments, 376 Votes - submitted on 09/04/2015 view repo

Corona planet shader v0.1

Teaser image - http://i.imgur.com/LiQ5ROE.png

Comments, 395 Votes - submitted on 23/03/2015 view repo

A shader that waves back and forth.

Add an image of your choice called "Image1.jpg" to test.

Comments, 452 Votes - submitted on 20/03/2015 view repo

This is a sample generator shader, using 2D simplex noise (as implemented here, with a few parameters exposed to fancy it up.

Comments, 437 Votes - submitted on 19/03/2015 view repo

Snapshot Fixes

Drop-in fixes for 2 corona snapshot issues.

Comments, 453 Votes - submitted on 17/03/2015 view repo

Two realtime blur effect modules. These modules simulates a blur effect. The effect is not pixel based. The aim was to keep the module running with all Corona editions so I only used the tools supported by the starter edition.

Comments, 442 Votes - submitted on 28/12/2014 view repo